Sunday 15 March 2015

Design Document

The Royal Game of Ur 2.0
Scenario


The Royal Game of Ur 2.0 is a four player game aimed at males between 8-18 turn based race game where each player has to navigate factions of their army across the battlefield while avoiding or fighting their opponents armies. A fight takes place when two or more factions land on the same square, the fight is decided by a dice throw where the losers faction removed from the board. The object of the game is to get all of your factions across the battlefield.


Board Design
Since the game is based on armies moving on a battlefield the game board should have a design similar to risk looking like a map to show the armies moving from one area to another, the board should not show as much of the world map as it does in risk though. The board would be made of cardboard so that it can be folded up as it would be too large to store not folded.




When thinking of what the pieces should look like i thought about what the type of game is, since the game has battle elements and is based around moving troops along the board i decided that the pieces should look like soldiers, i then did some research into toy soldiers, i looked at the real life versions of the toy soldiers in Toy Story as i think they looked the best quality and they had the most variety of types of soldier. I chose soldiers as this ties in with the theme of the game. The pieces should be made of plastic so they're durable, easy to make and easy to replace if any pieces are lost or broken. The pieces should vary in appearance with each player getting 5 sets of 2 different solders, this again represents the fact that the player is controlling a whole army. The pieces should have good detail on things like their clothing faces and any weapons they have


Asset List
1x Box
1x Instructions
1x Game Board
4x 6 sided Dice
10x Black soldier pieces
10x White soldier pieces
10x Red soldier pieces
10x Green soldier pieces


Rules


  1. The winner of the game is the first person to get all of his/her pieces off of the board.
  2. All players must start with all of their pieces off of the board.
  3. All players roll a dice, the player that goes first is decided by which player rolls the highest number, if two players roll the same number both players roll again.
  4. Play goes around the board anticlockwise.
  5. Each player's turn consists of one dice roll.
  6. At the start of their turn the player whose turn it is rolls the dice.
  7. If you have no pieces on the board you must roll to get one of your pieces onto the board, this throw also counts to how far the piece moves along the board , for example if you roll three you would move one of your pieces onto the board and also move that piece two spaces.
  8. If you already have a piece on the board you can also choose to add another piece
  9. You may move multiple pieces per turn, however putting a new piece onto the board takes one move.
  10. You cannot stack counters
  11. You cannot be attacked while in a safe zone
  12. If your roll would put you onto a pre-occupied safe zone you must land on the space before the safe zone, you may use remaining moves to move other pieces.
  13. If two players land on the same square a dice is rolled to decide the outcome of the battle, the loser of the battle removes their piece from the board, they must then roll again to get the piece back onto the board
  14. If both players roll the same number in a battle then the roll is re-done.
  15. You must roll the exact number to get your piece off the board


Referances


Siegel, Scott Jon. 'How To Write Rules (Without Confusing People).'. scott jon siegel. N.p., 2007. Web. 02 Mar. 2015.


Museumofplay.org,. N.p., 2015. Web. 02 Mar. 2015.


Images


Toy Soldiers














Risk board




http://cf.geekdo-images.com/images/pic1048787_md.jpg

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